![]() ![]() ![]() Yes, you might say not everyone owns a DS either but you can at least emulate it.Ģ) Chocobo to Mahou no Ehon (Chocobo Tales, basically- and it's sequel if you will) is a whole different concept. Here are a few simple screenshots showing part of the progress that I have:ġ) Not everyone owns a Wii (case one, me). Without them, I might have never been able to get into some files and none of this would've been possible. >_>īig thanks to jjjewel and DarthNemesis for their help. There's like 1398741 strings for each shopkeeper with the exact same intro, and other things. I've given up with the shopkeeper's dialogue. Menus & System Dialogues: Pretty much every menu label is done (such as Item, Ability, Key Items, etc.).Trial Dungeons: These are the ones you use L+R to go into when near someone that use weird rules and stuff.Traps & Dungeon Names: You know what these do.Enemy Skills: Now you can see what they do too! DONE.Enemy Names: Just like it reads, the names of all enemies.Missing 4 entries I have never ran across. Jobs & Skills: The job skills names and descriptions.I decided not to translate Cid's Gears and Coats along with Key Items, don't ask. Item's Full Description: These appear when you analyze an item.Item's Short Description: These show when you highlight the item.Item Names: ALL items names are now translated.Here's what's translated PROGRESS: 95% (aprox.) ![]() If it's a letter missing, then I probably just didn't have enough space to fit it. If the word is written entirely (Memories as opposed to, say, Memries), then it is probably a typo. Still, send any issues, I'll see if I can find something.Īlso, if you think you've found a typo, check. I never had any (I tried to recreate the scenarios I've been told) and nothing.Īlso, I'm not touching any actual game code, just translating lines and if I ever mess up a line, two things can happen either the bottom bar disappears and the menu acts buggy (but doesn't freeze) until you exit and open it again or if I actually modify a game line, the game would just refuse to run at all (happened once). =3įor those who have issues with freezing, I honestly don't know what might be the problem. Basically, I could use some good hex editors. Why? Because the original script only had that much space and I can't wrap my head around pointers. That is, instead of seeing something fancy like "Dragon Blade" you will see "DrgBld". Second, and this goes with the first point as well, due to my lack of knowledge with Hex editing and stuff, I had to make due with "short form text" in some occasions. If someone else wants to take a crack at it, be my guest. This is not a story translation patch, and won't be if it depends on me. ![]()
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